Skip to content

Follow ​

Copies a target's movement on the X and Y axis for a set duration and applies it on another group.

Settings ​

X/Y Mod multiply the followed movement on the X/Y axis.

Move Time is how long the follow will be active.

Target Group ID is the ID of the group that follows the movement of Follow Group ID.

Mechanics ​

Follow Group ID must be a single object or contain a Group Parent ID. Follow will copy the target object's movement for the duration specified.

Follow Order ​

Follow triggers are processed after all other movements but before Area triggers. As a result, it will copy all movements except the ones made by Area.

Another exception to this is Move Silent - Follow will not copy instant movements.

Follows will copy the movements of previous Follows based on spawn order.

Remapping ​

Target Group ID and Follow Group ID can be spawn remapped.

For all Follow triggers there can only be one instance per unique combination of follow and target IDs.

Calling a new instance will update the X/Y Mod values of the active one and refresh the Move Time if it's longer than the remaining time.

Duration ​

For compatibility with Scale, Rotate and Move which start working from the second time they are updated, Follow is active by an additional follow update before stopping.

If Move Time is 0, then Follow will be active for two follow updates.

Last updated: