Follow
Copies a target's movement on the X and Y axis for a set duration and applies it on another group.
Settings
X/Y Mod multiply the followed movement on the X/Y axis.
Move Time is how long the follow will be active.
Target Group ID is the ID of the group that follows the movement of Follow Group ID.
Mechanics
Follow Group ID must be a single object or contain a Group Parent ID. Follow will copy the target object's movement for the duration specified.
Follow Order
Follow triggers are processed after all other movements but before Area triggers. As a result, it will copy all movements except the ones made by Area.
Another exception to this is Move Silent - Follow will not copy instant movements.
Follows will copy the movements of previous Follows based on spawn order.
Remapping
Target Group ID and Follow Group ID can be spawn remapped.
For all Follow triggers there can only be one instance per unique combination of follow and target IDs.
Calling a new instance will update the X / Y Mod values of the active one and refresh the Move Time if it's longer than the remaining time.
Duration
For compatibility with Scale, Rotate and Move which are delayed by one tick, Follow is active by an additional tick prior to stopping.
If Move Time is 0, then Follow will be active for 2 ticks.