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Game Loop

Activation Order

  1. MainTime update
  2. Checkpoint (respawn)
  3. Spawn limit reset #1
  4. Spawn (delay)
  5. Spawn limit reset #2
  6. Toggle Object
  7. Event
  8. Touch
  9. Timer & Time Event
  10. Keyframe (spawn)
  11. Keyframe (move)
  12. Scale
  13. Rotate
  14. Move
  15. Follow Player Y
  16. Advanced Follow
  17. Follow
  18. Area Scale
  19. Area Rotate
  20. Area Move
  21. Collision (on enter)
  22. State (on enter)
  23. Instant (touch triggered)
  24. State (on exit)
  25. On Death
  26. Player movement & Timeline
  27. Collision (on exit)

Undetermined:

  • Color
  • Pulse
  • Camera
  • Shader

Last updated: