Player Control
Controls a player's current actions.
Options
P1 and P2 specify which players the trigger targets, if none are selected the trigger has no effect.
Stop Jump stops the player's current jump if held.
Stop Move stops the player's current left / right movement in platformer mode
Stop Rot behavior depends on mode:
- Cube: resets the cube's spin direction
- Ball: stops the ball's rotation completely
- Other: no effect
Stop Slide stops the player's low-friction state after a force is applied (from teleport or a force object, for example).