Skip to content

Follow Player Y

This is a legacy trigger with most of its settings and features now found in Advanced Follow.

Advanced Follow Y works most similar to a Mode 1 Advanced Follow trigger that follows Player 1 on the Y axis.

Mechanics

Advanced Follow Y works on individual objects only - it ignores ID Parents and object links. It does not use velocities, so it will be treated like other moves by Advanced Follow triggers.

Advanced Follow Y movements are processed before Advanced Follow.

Advanced Follow Y can be instanced with spawn remapping and Target Group ID can be spawn remapped. There can be only one follow player trigger active per Target Group ID, activating a new one will update the previous one's values.

Settings

Speed controls the easing of the movement, to get the Advanced Follow equivalent use this formula: Easing(AdvFollow)=4/Speed

If Speed is equal to 4 or more then no easing is applied.

Max Speed limits the max movement speed of the target group. The value is 4 times higher compared to the Advanced Follow one, where: MaxSpeed(AdvFollow)=MaxSpeed/4

Delay is equivalent to its Advanced Follow version.

Move Time is the duration of the trigger, after which it will stop.

Offset adds a vertical offset to Player 1's position.

Move Time and Offset are not found in Advanced Follow.

Last updated: