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Item Compare ​

Spawns TrueID or FalseID based on the result of the comparison of two parameters.

Parameters ​

Can be items, timers, points, main timer or attempts.

Math Operators ​

Mod ​

First button changes the operator of Mod1 and the first parameter between = (assign), += (add), -= (subtract), ⋅= (multiply) and \= (divide). Second button changes the operator of Mod2 and the second parameter.

Comparison ​

Third button changes the comparison operator between the results of the mod functions between == (equal), >= (greater or equal), <= (lower or equal), > (greater than), < (lower than) and != (not equal).

Tolerance ​

Tol adds tolerance to the comparison functions which allows for slight variations within the given tolerance.

Tolerance formulas for every comparison operator:

  • Equal: ‖Result1−Result2‖≤Tol
  • Not Equal: ‖Result1−Result2‖>Tol
  • Greater: Result1−Result2>−Tol
  • Greater or Equal: Result1−Result2≥−Tol
  • Lower: Result1−Result2<Tol
  • Lower or Equal: Result1−Result2≤Tol

Sign Functions ​

The two buttons change the functions applied on the results of the mod operations between between none, A (Absolute) and N (Negative). Sign functions are applied after the respective rounding functions.

Rounding Functions ​

The two buttons change the functions applied on the results of the mod operations between NA (none), RN (Round to nearest), FL (Round down) and CE (Round up).

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